Files
RollABall/Assets/Scripts/SceneLoader.cs

20 lines
462 B
C#

using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneLoader : MonoBehaviour {
public string sceneName;
public void LoadScene() {
SceneManager.LoadScene(sceneName);
}
public void Quit() {
// Stänger spelet när det körs som en byggd applikation
Application.Quit();
// Stänger spelaren i editorn
#if UNITY_EDITOR
EditorApplication.isPlaying = false;
#endif
}
}