From da3a930c9973f8547a3ce88b8522b0c7d8be0625 Mon Sep 17 00:00:00 2001 From: crille Date: Wed, 25 Mar 2026 21:23:33 +0100 Subject: [PATCH] Lade till PickUps --- Assets/Materials/PickUpMaterial.mat | 137 +++ Assets/Materials/PickUpMaterial.mat.meta | 8 + Assets/Scenes/SampleScene.unity | 1295 +++++++++++++++++++++- Assets/Scripts/BallController.cs | 5 + Assets/Scripts/Rotator.cs | 10 + Assets/Scripts/Rotator.cs.meta | 2 + ProjectSettings/TagManager.asset | 30 +- 7 files changed, 1459 insertions(+), 28 deletions(-) create mode 100644 Assets/Materials/PickUpMaterial.mat create mode 100644 Assets/Materials/PickUpMaterial.mat.meta create mode 100644 Assets/Scripts/Rotator.cs create mode 100644 Assets/Scripts/Rotator.cs.meta diff --git a/Assets/Materials/PickUpMaterial.mat b/Assets/Materials/PickUpMaterial.mat new file mode 100644 index 0000000..5c30c79 --- /dev/null +++ b/Assets/Materials/PickUpMaterial.mat @@ -0,0 +1,137 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8552583734172068830 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PickUpMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - 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