From a478efc9bc57f3338552f3c9b7fc712089f5829c Mon Sep 17 00:00:00 2001 From: Christian Ohlsson Date: Wed, 25 Mar 2026 17:02:09 +0100 Subject: [PATCH] =?UTF-8?q?=C3=84ndrade=20synlighet=20och=20satte=20[Seria?= =?UTF-8?q?lizeField]=20p=C3=A5=20player?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scenes/SampleScene.unity | 2 +- Assets/Scripts/CameraFollow.cs | 9 +++++---- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index df2eaf0..1597ed4 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -525,7 +525,7 @@ GameObject: - component: {fileID: 712895112} m_Layer: 0 m_Name: Boll - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/Scripts/CameraFollow.cs b/Assets/Scripts/CameraFollow.cs index 6230f92..5185838 100644 --- a/Assets/Scripts/CameraFollow.cs +++ b/Assets/Scripts/CameraFollow.cs @@ -1,14 +1,15 @@ using UnityEngine; public class CameraFollow : MonoBehaviour { - public GameObject player; - private Vector3 offset; + GameObject _player; + Vector3 _offset; void Start() { - offset = transform.position; + _player = GameObject.FindGameObjectWithTag("Player"); + _offset = transform.position; } void LateUpdate() { - transform.position = player.transform.position + offset; + transform.position = _player.transform.position + _offset; } } \ No newline at end of file