Bytade grafik påbakgrund och golvet

This commit is contained in:
2026-03-27 11:11:22 +01:00
parent ba4a7a805b
commit 9146edc88a
12 changed files with 391 additions and 11 deletions

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@@ -15,7 +15,7 @@ public class BallController : MonoBehaviour {
float _brakeForce; float _brakeForce;
float _jumpForce; float _jumpForce;
Rigidbody _ball; Rigidbody _ball;
float outOfBounds = -1.8f; float _outOfBounds = -1.8f;
void Start() { void Start() {
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@@ -54,7 +54,7 @@ public class BallController : MonoBehaviour {
} }
void CheckPlayerOut() { void CheckPlayerOut() {
if (transform.position.y < outOfBounds) { if (transform.position.y < _outOfBounds) {
transform.position = new Vector3(0, 1f, 0); transform.position = new Vector3(0, 1f, 0);
transform.rotation = Quaternion.Euler(0, 0, 0); transform.rotation = Quaternion.Euler(0, 0, 0);
} }

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@@ -3,10 +3,10 @@ using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
public class SceneLoader : MonoBehaviour { public class SceneLoader : MonoBehaviour {
public string sceneName; public string SceneName;
public void LoadScene() { public void LoadScene() {
SceneManager.LoadScene(sceneName); SceneManager.LoadScene(SceneName);
} }
public void Quit() { public void Quit() {
// Stänger spelet när det körs som en byggd applikation // Stänger spelet när det körs som en byggd applikation

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