Initial commit
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5
.gitignore
vendored
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5
.gitignore
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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16
OBP200-RolePlayingGame.sln
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16
OBP200-RolePlayingGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OBP200-RolePlayingGame", "OBP200-RolePlayingGame\OBP200-RolePlayingGame.csproj", "{3F0F74A9-5124-4725-B191-F8F34092D6D1}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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11
OBP200-RolePlayingGame/OBP200-RolePlayingGame.csproj
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11
OBP200-RolePlayingGame/OBP200-RolePlayingGame.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<RootNamespace>OBP200_RolePlayingGame</RootNamespace>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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9
OBP200-RolePlayingGame/Program.cs
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9
OBP200-RolePlayingGame/Program.cs
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namespace OBP200_RolePlayingGame;
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class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine("Hello, World!");
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}
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}
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