Initial commit

This commit is contained in:
Andreas Mikko
2026-01-05 14:44:36 +01:00
commit 2f48a877e1
4 changed files with 41 additions and 0 deletions

5
.gitignore vendored Normal file
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bin/
obj/
/packages/
riderModule.iml
/_ReSharper.Caches/

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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OBP200-RolePlayingGame", "OBP200-RolePlayingGame\OBP200-RolePlayingGame.csproj", "{3F0F74A9-5124-4725-B191-F8F34092D6D1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3F0F74A9-5124-4725-B191-F8F34092D6D1}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<RootNamespace>OBP200_RolePlayingGame</RootNamespace>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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namespace OBP200_RolePlayingGame;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello, World!");
}
}