Second day
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22
Exercise8/Exercise8.sln
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22
Exercise8/Exercise8.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.31101.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Exercise8", "Exercise8\Exercise8.csproj", "{A83951A4-9AC1-4697-8F7E-7EBA3410028B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A83951A4-9AC1-4697-8F7E-7EBA3410028B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A83951A4-9AC1-4697-8F7E-7EBA3410028B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A83951A4-9AC1-4697-8F7E-7EBA3410028B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A83951A4-9AC1-4697-8F7E-7EBA3410028B}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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6
Exercise8/Exercise8/App.config
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6
Exercise8/Exercise8/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
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</startup>
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</configuration>
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61
Exercise8/Exercise8/Exercise8.csproj
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61
Exercise8/Exercise8/Exercise8.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A83951A4-9AC1-4697-8F7E-7EBA3410028B}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Exercise8</RootNamespace>
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<AssemblyName>Exercise8</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Weight.cs" />
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<Compile Include="WeightExtensions.cs" />
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<Compile Include="WeightUnit.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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29
Exercise8/Exercise8/Program.cs
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29
Exercise8/Exercise8/Program.cs
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using System;
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namespace Exercise8
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{
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class Program
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{
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static void Main(string[] args)
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{
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// Create a new Weight from a double of 2.5 Pounds
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double w = 2.5;
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var weightFromDouble = w.ConvertToWeight(WeightUnit.Pound);
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// Create a new Weight from a double of 2.5 Pounds
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var weightFromString = "15".ConvertToWeight(WeightUnit.Ounce);
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weightFromDouble.PrintMe(WeightUnit.Kilogram);
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weightFromString.PrintMe(WeightUnit.Pound);
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WaitForInput();
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}
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private static void WaitForInput()
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{
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Console.WriteLine("\nPress a key...");
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Console.ReadLine();
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}
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}
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}
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36
Exercise8/Exercise8/Properties/AssemblyInfo.cs
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36
Exercise8/Exercise8/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Exercise8")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Exercise8")]
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[assembly: AssemblyCopyright("Copyright © 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3a112416-4ffe-4cf8-9977-e7102c114dbf")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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91
Exercise8/Exercise8/Weight.cs
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91
Exercise8/Exercise8/Weight.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Exercise8
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{
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class Weight
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{
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private double weight = 0; // Nullable Type
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public void SetWeight(WeightUnit weightUnit, double newWeight)
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{
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switch (weightUnit)
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{
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case WeightUnit.Kilogram:
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weight = newWeight;
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break;
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case WeightUnit.Pound:
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weight = newWeight * 0.45359237;
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break;
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case WeightUnit.Gram:
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weight = newWeight / 1000;
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break;
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case WeightUnit.Ounce:
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weight = newWeight * 0.0283495231;
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break;
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}
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}
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public void Add(WeightUnit weightUnit, double p)
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{
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switch (weightUnit)
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{
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case WeightUnit.Kilogram:
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weight += p;
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break;
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case WeightUnit.Pound:
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weight += p * 0.45359237;
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break;
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case WeightUnit.Gram:
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weight = p / 1000;
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break;
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case WeightUnit.Ounce:
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weight = p * 0.0283495231;
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break;
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}
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}
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public double GetWeight(WeightUnit weightUnit)
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{
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switch (weightUnit)
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{
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case WeightUnit.Kilogram:
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return weight;
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break;
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case WeightUnit.Pound:
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return (weight*2.20462262);
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break;
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case WeightUnit.Gram:
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return (weight * 1000);
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break;
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case WeightUnit.Ounce:
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return (weight * 35.2739619);
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break;
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default:
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throw new NotImplementedException();
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break;
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}
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}
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public void Add(Weight w)
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{
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weight += w.GetWeight(WeightUnit.Kilogram);
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}
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public void SetWeight(Weight w)
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{
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SetWeight(WeightUnit.Kilogram, w.GetWeight(WeightUnit.Kilogram));
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}
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public static Weight operator +(Weight leftWeight, Weight rightWeight)
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{
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Weight sumWeight = new Weight();
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sumWeight.SetWeight(WeightUnit.Kilogram, leftWeight.GetWeight(WeightUnit.Kilogram) + rightWeight.GetWeight(WeightUnit.Kilogram));
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return sumWeight;
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}
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}
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}
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34
Exercise8/Exercise8/WeightExtensions.cs
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34
Exercise8/Exercise8/WeightExtensions.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Exercise8
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{
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static class WeightExtensions
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{
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public static Weight ConvertToWeight(this double input, WeightUnit unit)
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{
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var w = new Weight();
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w.SetWeight(unit, input);
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return w;
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}
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public static Weight ConvertToWeight(this string input, WeightUnit unit)
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{
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var w = new Weight();
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w.SetWeight(unit, Double.Parse(input));
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return w;
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}
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public static void PrintMe(this Weight input, WeightUnit unit)
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{
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Console.WriteLine("This objects weights " + input.GetWeight(WeightUnit.Kilogram) + " " + unit);
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}
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}
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}
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16
Exercise8/Exercise8/WeightUnit.cs
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16
Exercise8/Exercise8/WeightUnit.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Exercise8
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{
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public enum WeightUnit : long
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{
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Kilogram,
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Gram,
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Pound,
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Ounce
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}
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}
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