//## begin module.cm preserve=no // %X% %Q% %Z% %W% //## end module.cm //## begin module.cp preserve=no //## end module.cp //## Module: Button; Pseudo Package specification //## Subsystem: lab7 //## Source file: H:\kurs\avC++\lab7\Button.h #ifndef Button_h #define Button_h 1 //## begin module.additionalIncludes preserve=no //## end module.additionalIncludes //## begin module.includes preserve=yes //## end module.includes // Component #include "Compnent.h" // Panel #include "Panel.h" // BH #include "BttnHndl.h" //## begin module.additionalDeclarations preserve=yes //## end module.additionalDeclarations //## Class: Button //## Category: lab7 //## Subsystem: lab7 //## Persistence: Transient //## Cardinality/Multiplicity: n //## Uses: ; Panel { -> } class Button : public Component //## Inherits: { //## begin Button.initialDeclarations preserve=yes //## end Button.initialDeclarations public: //## Constructors (generated) Button(); //## Constructors (specified) //## Operation: Button%940854117 Button (int xpos, int ypos, int width, int height, char* text); //## Destructor (generated) ~Button(); //## Other Operations (specified) //## Operation: handleMouseEvent%940929796 void handleMouseEvent (Event e); //## Operation: draw%940929797 void draw (Graphics& g); //## Operation: handleKeyEvent%941013995 void handleKeyEvent (Event e); //## Operation: isHit%941013997 bool isHit (int x, int y); //## Operation: setAction%941013999 void setAction (BH* bh); // Additional Public Declarations //## begin Button.public preserve=yes //## end Button.public protected: // Additional Protected Declarations //## begin Button.protected preserve=yes //## end Button.protected private: //## Get and Set Operations for Has Relationships (generated) //## Documentation Button::.has const BH * get_the_BH () const; void set_the_BH (BH * value); //## Get and Set Operations for Class Attributes (generated) //## Attribute: text const char* get_text () const; void set_text (char* value); // Additional Private Declarations //## begin Button.private preserve=yes //## end Button.private private: //## implementation // Data Members for Has Relationships //## begin Button::.has preserve=no private: BH {1 -> 1RO} BH *the_BH; //## end Button::.has // Data Members for Class Attributes //## begin Button::text.attr preserve=no private: char* {U} char* text; //## end Button::text.attr // Additional Implementation Declarations //## begin Button.implementation preserve=yes //## end Button.implementation }; //## begin Button.postscript preserve=yes //## end Button.postscript // Class Button //## Get and Set Operations for Has Relationships (inline) inline const BH * Button::get_the_BH () const { //## begin Button::get_the_BH%.get preserve=no return the_BH; //## end Button::get_the_BH%.get } inline void Button::set_the_BH (BH * value) { //## begin Button::set_the_BH%.set preserve=no the_BH = value; //## end Button::set_the_BH%.set } //## Get and Set Operations for Class Attributes (inline) inline const char* Button::get_text () const { //## begin Button::get_text%.get preserve=no return text; //## end Button::get_text%.get } inline void Button::set_text (char* value) { //## begin Button::set_text%.set preserve=no text = value; //## end Button::set_text%.set } //## begin module.epilog preserve=yes //## end module.epilog #endif